Features

In this 3D tile provider, the 3D Tiles 1.1open in new window in glTF format are derived from a Feature Provider. The tilesets use implicit quadtree tiling, subtrees are encoded using the binary format for compactness.

The only refinement strategyopen in new window that * is supported is ADD. Use the contentFilters configuration option to specify at which * level of the tile hierarchy a building will be represented. Each building should be included * on exactly one level.

Limitations

The provider currently depends on the building block Features - glTF and inherits its limitations.

In addition, the following information in Subtrees is not supported: property tables, tile metadata, content metadata, and subtree metadata.

Configuration

NameDefaultDescriptionTypeSince
id
Unique identifier of the entity, has to match the filename. Allowed characters are (A-Z, a-z), numbers (0-9), underscore and hyphen.
string
v2.0
enabled
true
Option to disable the entity, which means it will not be available to other entities and background tasks will not be running.
boolean
v2.0
providerType
Always 3DTILE.
string
v2.0
providerSubType
Always FEATURES.
string
v2.0
tilesetDefaults
Defaults for all tilesets.
object
v4.6
tilesets
{}
Definition of tilesets.
object
v4.6
seeding
{}
Controls how and when tiles are precomputed, see Seeding.
object
v4.6

Tileset Defaults

Defaults that are applied to each Tileset.

NameDefaultDescriptionTypeSince
geometricErrorRoot
0
The error, in meters, introduced if a tile at level 0 (root) is rendered and its children at level 1 are not. At runtime, the geometric error is used to compute screen space error (SSE), i.e., the error measured in pixels.
number
v4.6
clampToEllipsoid
false
If set to true, each feature will be translated vertically so that the bottom of the feature is on the WGS 84 ellipsoid. Use this option, if the data is intended to be rendered without a terrain model.
boolean
v4.6
subtreeLevels
3
The number of levels in each Subtree.
number
v4.6
contentLevels
null
min is the first level of the tileset which will contain buildings. The value will depend on the spatial extent of the dataset, i.e., at what level of the implicit tiling scheme large buildings can be displayed. max is the last level of the tileset which will contain buildings. The value will depend on the spatial extent of the dataset, i.e., at what level of the implicit tiling scheme small buildings can be displayed in detail.
object
v4.6
contentFilters
[]
A CQL2 text filter expression for each level between the firstLevelWithContent and the maxLevel to select the buildings to include in the tile on that level. Since the refinement strategyopen in new window is always ADD, specify disjoint filter expressions, so that each building will be included on exactly one level.
array
v4.6
tileFilters
[ ... ]
A CQL2 text filter expression for each level between the firstLevelWithContent and the maxLevel to select the buildings to include in the tile on that level or in any of the child tiles. This filter expression is the same as all the contentFilters on this or higher levels combined with an OR. This is also the default value. However, depending on the filter expressions, this may lead to inefficient tile filters and to improve performance the tile filters can also be specified explicitly.
array
v4.6
featureProvider
null
The id of the feature provider. By default the tile provider id without -3dtiles is used.
string
v4.6

Tileset

All options from Tileset Defaults are also available and can be overriden here.

NameDefaultDescriptionTypeSince
id
The tileset id.
string
v4.6
featureType
null
The name of the feature type. By default the tileset id is used.
string
v4.6

Seeding

Controls how and when caches are computed.

NameDefaultDescriptionTypeSince
runOnStartup
true
If disabled, the seeding will not run when the API starts.
boolean
v2.0
runPeriodic
null
A crontab pattern to run the seeding periodically. There will only ever be one seeding in progress, so if the next run is scheduled before the last one finished, it will be skipped.
string
v2.0
runOnDatasetChange
true
If disabled, the seeding will not run on dataset change events. See Dataset Changes.
boolean
v4.3
runOnFeatureChange
true
If disabled, the seeding will not run on feature change events. See Dataset Changes.
boolean
v4.5
purge
false
If enabled the tile cache will be purged before the seeding starts.
boolean
v2.0
priority
1000
The priority of the seeding job. This controls the order in which this seeding job is executed compared to other seeding jobs. A higher number means that the seeding job is executed earlier.
number
v4.5

Storage

The files of the tilesets are stored in the resource store in the * directory 3dtiles/{apiId}/cache_dyn/{tileset}/.

Example


id: cologne_lod2-3dtiles
providerType: 3DTILE
providerSubType: FEATURES
seeding:
  runOnStartup: true
  purge: true
  jobSize: S
tilesetDefaults:
  featureProvider: cologne_lod2
  clampToEllipsoid: true
tilesets:
  building:
    id: building
    featureType: building
    geometricErrorRoot: 4096.0
    subtreeLevels: 3
    contentLevels:
      min: 2
      max: 2